Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
21. Killing 0.2 rats dead - setup suggestions plz - in Ships and Modules [original thread]
just train up for caldari cruisers and then get a... oh wait, all the caldari cruisers suck, train gallente
- by Seraph Demon - at 2005.10.07 15:44:00
|
22. My dreadnaught is bigger than yours... - in Ships and Modules [original thread]
Originally by: babylonstew any chance we could have 3 views of each ship so i can make better 3d models? and JO that totally rocks, thumbs up, well done, props etc... juast ask j0 how she extracted them and you've got 'em right there.
- by Seraph Demon - at 2005.10.06 20:09:00
|
23. Ode to EMP ammo - in Ships and Modules [original thread]
This is my howie This is my gun This is for ganking This is for fun
- by Seraph Demon - at 2005.10.04 01:57:00
|
24. Mega Assault Ships - in Ships and Modules [original thread]
I've heard alot of people whining about how they don't want T2 BS to be BS-sized HACs. I'm here to say the opposite, because I know there's a contingent of players who feel this way as well. I want Mega Assault Ships, with HAC resistances, stupid...
- by Seraph Demon - at 2005.09.23 23:26:00
|
25. Load Balancing and more Load Balancing, 3 Dev Blogs for the price of 1 - in EVE General Discussion [original thread]
Originally by: Psych0 Edited by: Psych0 on 23/09/2005 15:50:24 Now that you are porting to 64 bit will you also make it so it supports SMP .. So i can get the full potential from my 2 Opterons. And ofc also to support the new dual c...
- by Seraph Demon - at 2005.09.23 16:28:00
|
26. Freighters - in Ships and Modules [original thread]
jumpstars use gatedrives
- by Seraph Demon - at 2005.09.20 20:15:00
|
27. Warping and scrambling and instas, oh my - in Player Features and Ideas Discussion [original thread]
Originally by: WeirdNoise Please get hired by CCP and replace the guy whose job is to revamp the ships. TomB might not appreciate that sentiment On topic: I like this idea. Here are some of my thoughts... The cost to your warp core f...
- by Seraph Demon - at 2005.09.18 18:12:00
|
28. Catalyst Weapon Layout - in Ships and Modules [original thread]
Originally by: gfldex Destroyers are nice ships _if_ you got a lot skills at lvl5. Anything is a nice ship if you have lots of skills at lvl5 ;) how about if most of your skills are lvl3/4 ???
- by Seraph Demon - at 2005.09.13 16:48:00
|
29. The vagabond armor or sheild ? - in Ships and Modules [original thread]
Edited by: Seraph Demon on 12/09/2005 20:11:51 PvP/PvE? If this is for PvE, you can make the first one better by dropping the nos for an assault w/ defenders, dropping the MWD for an AB, the SB for ANOTHER large extender II, and some diags fo...
- by Seraph Demon - at 2005.09.12 20:10:00
|
30. 1200 or 1400 - in Ships and Modules [original thread]
1200s are the perfect weapon for killing really big, slow, weak targets that are not dangerous, at medium range...
- by Seraph Demon - at 2005.09.09 20:41:00
|
31. SONAR - in Player Features and Ideas Discussion [original thread]
Originally by: Zaldiri Yeah... apart from the fact that all chokepoints will now have a sonar ship... thus servierly limmiting the usefullness of covert ops. Agreed, this is a nice idea on first pass, but it makes cov-ops useless. Th...
- by Seraph Demon - at 2005.09.04 03:28:00
|
32. [OVERHAUL] Bounty System - in Player Features and Ideas Discussion [original thread]
Originally by: Lord Aradon end of the day they are all good ideas i suppose as the over all system needs a big shake up Agreed, but I still think auto-bounties are a bad thing
- by Seraph Demon - at 2005.08.31 22:58:00
|
33. Deimos Vs Zealot - in Ships and Modules [original thread]
From your signature it seems you've already made your decision... are you trying to start another flame-war?
- by Seraph Demon - at 2005.08.31 12:57:00
|
34. Which of Eve's all time greats you'd most like to have a 1v1 duel with - in EVE General Discussion [original thread]
Originally by: BackWard The reverand for popping my probe in may 2003 mara/pess gate.....I never recovered mentally from the post traumatic stress The Reverend for being the first to ever destroy one of my ships (Thorax) when M0o was a...
- by Seraph Demon - at 2005.08.31 12:56:00
|
35. Parole - in Player Features and Ideas Discussion [original thread]
Something like this: If you haven't had any negative adjustments to your security status for a month you can go to a CONCORD agent and apply for parole. Parole will raise your sec-status to zero as long as you visit your agent once a month, and p...
- by Seraph Demon - at 2005.08.31 12:33:00
|
36. [OVERHAUL] Bounty System - in Player Features and Ideas Discussion [original thread]
Well, to be fair, ship-kill bounties should be capped at 80% of the default value of the player's ship. Because otherwise the system could be exploited using cheapo frigates like the burst or the navitas.
- by Seraph Demon - at 2005.08.31 11:05:00
|
37. Shares - in Player Features and Ideas Discussion [original thread]
Yes, that's true. Ideally, A Corp should be 'employee owned' (meaning there are no stocks, just the current CEO gets the corp wallets if the corp is disbanded) unless it becomes publicly traded (which, right now, they are not, because there is n...
- by Seraph Demon - at 2005.08.31 10:58:00
|
38. [OVERHAUL] Bounty System - in Player Features and Ideas Discussion [original thread]
Originally by: Darky24 So If I Kill A Battleship In PVP I Get A 100k, Great
- by Seraph Demon - at 2005.08.31 10:55:00
|
39. A way to Get the In Game stock option working. - in Player Features and Ideas Discussion [original thread]
One of the main issues with stock is the question of what you own, and what you're getting for it. Who evaluates the value of a corporation? Their 'value' essentially the total value of their capital (equipment and blueprints) plus some vaporous q...
- by Seraph Demon - at 2005.08.31 08:23:00
|
40. Reward the time spent playing eve. - in Player Features and Ideas Discussion [original thread]
The reward for being online and actually playing the game is that you make isk and get stuff done.
- by Seraph Demon - at 2005.08.31 08:19:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |